King of the Hill | Ottawa Robotics Competition

King of the Hill

The objective of this 1 vs. 1 robot challenge is to be the first robot to reach and climb the hill represented by a coloured dot on the bridge at the end of the arena. Before reaching the hill, each robot will have to navigate through a maze with varying obstacles. If at the end of the time limit no robot has reached the hill, the robot closest to the hill will be declared the winner. As obstacles are subject to change in position and in number, robot design and programs that exhibit general maze-solving abilities are encouraged.

Competition Rules for Lego Challenges – READ THIS FIRST

Presentation for Lego Challenges

King of the Hill Challenge Rules


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      The IEEE Ottawa Robotics Competition aims to expose grade 5 to 12 students to STEM fields through a multidimensional approach.
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